The Last Train
26 episodes · premiered Oct 7, 2000
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E1 Night 1: My Sweet Home
The ride begins. Gregory makes an aquaintence in Stephen Haniwa.
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E2 Night 2: A Little Adventure
Gregory and two Dead Bodies drink to keep themselves warm when the heat is out.
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E3 Night 3: Peanuts, the Perfect Travel Companion
Gregory chooses genetically-modified peanuts over the radioactive kind. Clock Master decides otherwise.
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E4 Night 4: Do Gentlemen Prefer Pork?
The Pig Gentleman doesn't like Hell's Chef's meat. It'll be the last thing he doesn't like, naturally.
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E5 Night 5: Ignorance Is Bliss
Gregory encounters the Mummy family and watches as they drink poison, thinking it's cold medicine.
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E6 Night 6: Old Habits Die Hard
The Cactus siblings attempt to board the trail to flee Cactusland after a failed revolution.
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E7 Night 7: Season of Defeated Warriors
Gregory has to deal with a ghostly overloyal warrior. So he redirects him to the chef.
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E8 Night 8: What Are You Looking For?
Gregory tries to help a young girl find her lost doll Katie.
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E9 Night 9: Dream Job
Gregory meets a large chicken that's found his "dream job."
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E10 Night 10: Tale of Fantasy
Gregory gets a ticket to Bonsai Kabuki's Fantasy Theater show.
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E11 Night 11: The Line Between Love and Hate
Gregory meets an archeologist searching for legendary fossils.
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E12 Night 12: Let's Meet in a Dream
Gregory's attempts to help a little sheep get some sleep only results in a nightmare for him.
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E13 Night 13: Judgement Days
Gregory helps the train to overcome Judgement Boy's trials with an inspirational speech.
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E14 Night 14: From Trauma to the Future
The train moves through a time-space warp, and Gregory has one of the trippiest moments of his life.
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E15 Night 15: A Sad Friendship
Gregory talks with two Trap Mouse friends that have problems with being too close to people... including each other.
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E16 Night 16: The Curse's Expiration Date
Gregory must find and eliminate the cause of a horrible odor that's filled the entire train.
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E17 Night 17: Quick Getaway
There's a rash of stolen wallets on the train, and James has just revealed himself to be onboard.
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E18 Night 18: Melody of Catastrophe
The Poor Conductor gets upset when Gregory refuses to listen to his music.
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E19 Night 19: Scars of the Past
Gregory has to save the entire train from Poor Conductor's record world.
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E20 Night 20: What It Means To Wander
Gregory has to play a dangerous game with Roulette Boy.
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E21 Night 21: Pros and Cons of Public Infrastructure
Gregory has to deal with a manipulative, parroting con artist.
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E22 Night 22: Invitation to the Lost World
Gregory investigates a power outage in the train engine.
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E23 Night 23: A Clear Sigh
Gregory shoots for the Lost World.
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E24 Night 24: A Soggy Rat's Afternoon
Gregory's attempt to surround himself in his own illusions gets derailed by Neko Zombie.
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E25 Night 25: Go With the Flow...
The train hands in the void, chained. As Gregory reflects on his turbulent ride, he admits his role in the universe.
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E26 Night 26: Neverending Game
Gregory finds James having fun with a toy train.